The short answer
- A webtoon is a vertical-scroll comic format invented in Korea. Daum launched Manhwa Soksesang in 2003 and Naver followed in 2004; blazing broadband and the smartphone decided the format.
- Korea's webtoon industry was worth ₩2.2856 trillion in 2024. Half of exports (49.5%) go to Japan. Naver Webtoon's parent company listed on Nasdaq in 2024.
- Yet the median annual income of a creator who serialized all year is ₩38 million. The industry grew; creator pay did not keep up.
Watch a few Korean dramas on Netflix and the same phrase keeps rolling past in the credits. Based on the webtoon. Hellbound, All of Us Are Dead, Sweet Home, Mask Girl, and Study Group — which hit No. 6 worldwide on Netflix in the first half of 2026 — all started as webtoons.
The word “webtoon” itself is surprisingly hard to explain outside Korea. It’s not manhwa, it’s not manga, and “webcomic” doesn’t quite do it justice. The most accurate description is this: a webtoon is the comic format Korea re-invented for the smartphone era — and right now it’s both an industry in its own right and a factory for dramas.
What Makes a Webtoon Different, Anyway?
The biggest difference is the reading direction. Print comics turn pages; Japanese manga reads right to left. A webtoon just keeps scrolling, top to bottom. There’s no page at all.
Why does that matter? Because once the page disappears, the artist gains control of time. Stretch a black gutter across three screens’ worth of space before the next panel, and the reader genuinely waits those extra seconds while scrolling through it. That’s why horror webtoons hit so hard — an effect that’s impossible on paper, where the next page is already peeking into your field of vision.
Why Korea, of All Places?
Three things collided. First, in the early 2000s Korea had the highest broadband penetration in the world, so scrolling through a feed of images was no burden at all. Second, Korea's print-comics market was on the verge of collapse — rental shops were dying and magazines folding, leaving the portals as the only place a new artist could debut. Third, the portals (Daum, Naver) needed free content to hold on to traffic.
So early webtoons were also called scrolltoons. A format built for the mouse wheel actually fit smartphones even better once they arrived in the 2010s. A tall screen, a thumb that swipes up — webtoons weren't made for smartphones; it's closer to saying smartphones showed up later and matched the format.
No printing means color is free, too. Unlike Japanese manga, which defaults to black and white, webtoons have been almost entirely full color from day one.
When Did It All Start?
Portals began serving comics in 2000, but that was closer to an online manhwabang — scanned print comics uploaded to the web. The webtoon as we know it took shape between 2003 and 2006.
📜 Two decades of webtoons — how a format became an industry
| Year | Event | Why it mattered |
|---|---|---|
| 2000 | Lycos Korea and Naver launch comics sections | Still mostly scans of print comics |
| 2003 | Daum launches Manhwa Soksesang; Kang Full serializes Sunjeong Manhwa | The vertical-scroll drama genre breaks out and the format sticks |
| 2004 | Naver records June 23, 2004 as the start of its webtoon service | Started single-handedly by Kim Jun-koo, a new-hire manhwa fan |
| 2005 | Naver Webtoon’s first three original series (Golbang Fantasy, Banana Girl, Sarang In) | A bet on rookie gag artists over established names |
| 2006 | Challenge Comics section opens; weekday serialization system introduced | The prototype of the “anyone can post and get promoted” debut pipeline |
| 2013 | Lezhin Comics launches the paid webtoon model | First to break the “comics are free” assumption |
| 2014 | KakaoPage introduces the wait-to-unlock model; LINE Webtoon goes global | Monetization and global expansion open at the same time |
| 2024 | Webtoon Entertainment lists on Nasdaq (WBTN) | Webtoons become a publicly traded US industry |
A representative early hit like The Sound of Your Heart ran for 14 years and 1,229 episodes, racking up 7 billion cumulative views. When a medium pulls numbers like that, finding a revenue model beyond ads was only a matter of time.
How Big Is the Industry?
According to the “2025 Webtoon Industry Survey” released by the Ministry of Culture, Sports and Tourism and the Korea Creative Content Agency in December 2025, Korea’s webtoon industry was worth ₩2.2856 trillion in 2024 — up 4.4% from the year before.
The numbers look like a steady climb, but the pace has clearly broken. In 2023 the industry grew 19.7% year over year and crossed ₩2 trillion for the first time; in 2024 growth settled at 4.4%. That’s a market nearing saturation — which is exactly why the industry is now betting hard on two things: overseas markets and screen adaptations.
🌏 Webtoon exports by region (Korea Creative Content Agency survey)
| Region | 2023 | 2024 | Change |
|---|---|---|---|
| Japan | 40.3% | 49.5% | Big jump |
| North America | 19.7% | 21.0% | Slight rise |
| Greater China | 15.6% | 13.0% | Down |
| Southeast Asia | 12.3% | 9.5% | Down |
| Europe | 8.2% | 6.2% | Down |
The Japan tilt is striking. Exporting comics to the home of manga sounds absurd, but Korean comic apps (Piccoma, LINE Manga) actually take turns at No. 1 in Japanese app revenue — games included.
Who Are the Platforms?
Broadly, the market splits into the Naver camp, the Kakao camp, and the smaller platforms carving out niches between them.
📱 Major Korean webtoon platforms (as of 2026)
| Platform | Operator | Core market | Notes |
|---|---|---|---|
| Naver Webtoon | Webtoon Entertainment (Naver) | Korea | The biggest in Korea; originator of the Challenge Comics promotion system |
| WEBTOON | Webtoon Entertainment | English-speaking markets | Entered 2014; runs the amateur creator platform Canvas |
| LINE Manga | Webtoon Entertainment | Japan | No. 1 in Japanese app-market revenue including games in Q3 2025 |
| KakaoPage | Kakao Entertainment | Korea | First to introduce wait-to-unlock in 2014 |
| Kakao Webtoon | Kakao Entertainment | Korea | Successor to Daum Manhwa Soksesang |
| Piccoma | Kakao Piccoma | Japan · France | Longtime No. 1 in Japanese manga app revenue |
| Lezhin Comics | Lezhin Entertainment | Korea · English markets | First to establish paid webtoons in 2013 |
| RIDI | RIDI | Korea · North America | E-book roots; runs the North American subscription service Manta |
And lately, Instatoons — comics posted on Instagram — have surged. Because creators reach readers directly, bypassing platforms entirely, they’re a variable the industry is watching closely as big-platform paid purchases flatten out.
So How Does Anyone Make Money?
The core is paid previews. Completed episodes and anything a few chapters back are free; only the newest episodes cost money.
Three Korean Webtoon Payment Models
- Wait-to-unlock free model — Introduced worldwide first by KakaoPage in 2014. Read one episode and the next unlocks free after 24 hours (12 hours or 3 days, depending on the series). Can't wait? Pay. It turned impatience itself into a product — and webtoon and web-novel platforms around the world have copied it ever since.
- Paid previews (early access) — Paying to read the next episode before everyone else. The bigger the hit, the longer the backlog of preview episodes.
- Ad-supported free — Watch an ad instead of spending coins to unlock. Especially common in overseas markets where the payment barrier is higher.
There’s one more, though. Secondary IP rights. Licensing fees for dramas, films, animation, games, and merchandise — this is what the industry is really chasing. Domestic payment revenue has plateaued, but screen-adaptation rights still have no visible ceiling.
How Much Do Creators Actually Earn?
From here the numbers get less fun. An industry worth ₩2 trillion doesn’t mean that money reaches creators evenly.
Close to six days a week, ten-plus hours a day, for ₩38 million before tax. Convert it to an hourly rate and a minimum-wage argument becomes unavoidable — one creators are genuinely having among themselves.
The pain points creators themselves rank highest point straight back at that structure.
😵 What webtoon creators cite as their biggest hardships (top 1+2+3 responses)
| Rank | Hardship | Response rate |
|---|---|---|
| 1 | Too little time for work-life balance under deadline pressure | 57.8% |
| 2 | Declining mental and physical health from overwork | 56.4% |
| 3 | Low, irregular income and financial strain between projects | 49.4% |
The top tier, of course, lives in a different world entirely. The creator of a series with hundreds of millions of views can earn billions of won a year, and those stories — recycled endlessly in the press — once put “webtoon artist” near the top of Korean schoolkids’ dream jobs. But those cases don’t represent the average. Webtoons are a brutally winner-take-all market.
Why Does Netflix Keep Buying Webtoons?
Simple: the story is already proven. A webtoon with 100 million views arrives carrying data that says “at least this many people read this to the end.” What’s more, a webtoon’s panel layout is already close to a storyboard, so the studio gets a free visual blueprint.
🎬 Notable screen adaptations based on webtoons
| Title | Original platform | Screen platform | Released |
|---|---|---|---|
| Itaewon Class | Daum Webtoon (now Kakao Webtoon) | JTBC · Netflix | 2020 |
| Sweet Home | Naver Webtoon | Netflix | 2020–2024 (S3) |
| Hellbound | Naver Webtoon | Netflix | 2021 |
| All of Us Are Dead | Naver Webtoon | Netflix | 2022 |
| Moving | Daum Webtoon (now Kakao Webtoon) | Disney+ | 2023 |
| Mask Girl | Naver Webtoon | Netflix | 2023 |
| Bloodhounds | Naver Webtoon | Netflix | 2023 (S2 2026) |
| The Trauma Code | Web novel → Naver Webtoon | Netflix | 2025 |
| Manager Kim | Naver Webtoon | SBS | 2026 |
| Study Group | Naver Webtoon | Netflix | 2026 |
2026 in particular was the year of the webtoon drama. Netflix’s Study Group logged 48.2 million views in its first month, good for No. 6 worldwide in the first half of 2026 — the only Korean title in the top 10. SBS’s Manager Kim hit a 23.1% peak rating, the second-highest ever for an SBS Friday-Saturday drama.
The reverse effect is just as real. In the two weeks after Bloodhounds Season 2 dropped, global views of the original webtoon jumped 22× compared with the two weeks before the teaser. Drama sells the webtoon; the webtoon becomes the next drama’s source material. A loop.
Easy to Mix Up — Webtoon Original vs. Web Novel Original
Quite a few hits like Reborn Rich or The Trauma Code were web novels first, webtoons second. In Korea, turning a successful web novel into a webtoon — the novel comics pipeline — has become standard practice. Solo Leveling is the same route: web novel → KakaoPage webtoon → Japanese animation → game. Cumulative views: 14.2 billion.
Does the Industry Have Problems?
Two big ones loom: piracy and AI.
Pirate webtoon sites are the oldest wound in the Korean content industry. Ever since the Bamtoki case in 2018, they’ve kept reappearing under new names — and as of March 2026 the leading pirate site ranked No. 4 among all websites in Korea by traffic. After Google, YouTube, Naver, and Daum.
In 2026 the government amended the Copyright Act and introduced an emergency blocking system for pirate sites — cutting access first, before a court ruling.
AI is a different story. Background generation and coloring assistance are already in studios, and there’s talk of production speeds multiplying. The problem is training data. The debate over whether existing artists’ work was used without consent continues, and creator groups are demanding standard contracts and copyright protections. The interesting part is that readers have been more forgiving than the industry expected — across multiple surveys, readers say they care more about the final quality than about whether AI was used.
How Does a Webtoon Creator Debut?
The most distinctive device in the Korean webtoon ecosystem is the amateur promotion system.
Challenge Comics → Best Challenge → Official Serialization
- Challenge Comics — A space where anyone with an account can post their own comic. Began in 2006 under the name "Challenge Manhwa."
- Best Challenge — Promoted once a Challenge Comics entry passes certain rating and view thresholds. The step right before a pro debut.
- Official serialization — Selected once more here, and you become a paid serial creator. Hits like The Sound of Your Heart and Married Life: A Picture Diary came up through this route.
The key is that no editor guards the door — reader response is the first filter. By the time you debut, you already have a fandom, so early attrition on official series is low.
There are side effects, of course. When views are the standard, provocative material has an edge — and there have been major controversies over certain titles being promoted.
Where Can You See Webtoons in Person While Traveling?
The surest place to see Korean comics and webtoons in the flesh isn’t in Seoul — it’s in Bucheon.
🎫 Korea Manhwa Museum visitor info
| Item | Details |
|---|---|
| Address | 1 Gilju-ro, Wonmi-gu, Bucheon, Gyeonggi-do (Korea Manhwa Contents Agency) |
| Subway | 1-min walk from Exit 5, Samsan Gymnasium Station (Line 7) |
| Hours | 10:00–18:00 (last entry 17:00) |
| Closed | Every Monday, Jan 1, Lunar New Year and Chuseok (the day and the day before) |
| Tickets | Standard ₩5,000 / family of 4 ₩16,000, of 3 ₩12,000 / groups of 20+ ₩4,000 per person |
| Free area | Comics Library on the 2nd floor |
📍 Open in Naver Map — Korea Manhwa Museum
It’s one subway ride from central Seoul. Take Line 7 to Samsan Gymnasium Station; from Gangnam it’s about 40–50 minutes. The Korea Manhwa Contents Agency sits on the same grounds, and every fall this is where the Bucheon International Comics Festival happens.
The Easiest Ways to Read Korean Webtoons in English
- WEBTOON — Naver Webtoon's English service. Just grab it from the App Store; no Korean account needed, and it has the most free episodes.
- Tapas — A Kakao Entertainment English platform; strong on romance and fantasy.
- Manta — RIDI's subscription service. Handy if coin math annoys you.
- Tappytoon · DayComics — Officially licensed English editions; smaller Korean platforms' titles come out here.
- For Japanese, LINE Manga and Piccoma are basically the standard.
I'd recommend watching the drama first, then hunting down the original. Endings often differ enough that it rarely feels like watching the same story twice.
The Bottom Line
Korea built a new format out of a collapsing comics industry — and in 20 years that format became a ₩2-trillion industry and Netflix’s source-material pipeline. One seemingly trivial choice, the vertical scroll, changed the way people around the world read comics with their thumbs.
But behind the growth are creators drawing ten hours a day for a ₩38-million median, and pirate sites eating 20% of the industry’s size. That’s why webtoons are always talked about in Korea with equal parts pride and worry. The simplest thing a traveler can do: find the original webtoon of a Korean drama you love on an official app and start reading. Even just the free episodes will quickly show you how different the original is from the screen version.
Sources
- Ministry of Culture, Sports and Tourism & Korea Creative Content Agency, "2025 Webtoon Industry Survey" (released 2025-12-29, government-approved statistics No. 467002) — 2024 industry size of ₩2.2856 trillion, export share by region — press release (Korean)
- MCST & KOCCA, "2024 Webtoon Industry Survey" (2025-01-02) — 2023 revenue surpassing ₩2 trillion, creator median annual income ₩38 million, average 10.1 creative hours per day — kocca.kr
- KBS News, "Korean webtoons surpass ₩2 trillion in revenue... creator earnings and overwork still dire" (2025-01-02) — news.kbs.co.kr
- Wikipedia, "Naver Webtoon" — service began June 23, 2004; Challenge Manhwa introduced 2006; weekday system — ko.wikipedia.org
- Wikipedia, "Webtoon" — Daum 2003, Naver 2004 launch; global expansion — en.wikipedia.org
- Korea Manhwa Museum official guide — tickets, hours, facilities, transit — komacon.kr
- BusinessPost · Hankyung Business (2024-06~10) — Webtoon Entertainment Nasdaq listing June 27, 2024, ticker WBTN, IPO price $21, raising about ₩440 billion
- Byline Network, "Naver Webtoon Entertainment unifies global creator platforms with AI translation" (2026-05-13) — Q1 2026 MAU of 144.3 million
- 2025 National Assembly audit materials and Dong-A Ilbo (2025-10-23) — estimated 2-year cumulative online webtoon piracy damage of ₩840 billion, about 20% of industry size
- Seoul Economic Daily (2026-04-27) — Korea's largest pirate webtoon site shuts down voluntarily; emergency blocking system in effect
- Ilgan Sports · Seoul Shinmun (2026-07) — Netflix H1 2026 viewing report; Study Group 48.2 million views, No. 6 overall
- Top Star News · OhmyNews (2026-06~08) — SBS's Manager Kim peak rating 23.1%, webtoon original
- Aju Business Daily (2026-05-13) — original webtoon's global views up 22× after Bloodhounds Season 2 release